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Effects are sounds effect loaded in memory
Example
shot = Effect('bullet.wav') shot.play() # Play right now sprite.do(shot.action)
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__init__(self,
filename)
Initialize the effect
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| play(self) |
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| Generated by Epydoc 3.0beta1 on Wed Sep 08 23:50:19 2010 | http://epydoc.sourceforge.net |